Wednesday, 30 October 2013

Audio For Games

Relevance To Sounds Within A Games 

Different Sounds Within Games

Reactive Sounds -
Sounds that are played/triggered when a player goes somewhere or does something. (sounds the player control) Pass a door, chatter from the room, shows that people are in there to warn the player.

Adaptive Sounds -
Background music for example music on a continues loop like fairground rides. Background noises like birds chirping.



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